Version 0.8.5


🧾 Devlog Update — “Atmosphere, Interaction, and Immersion”

🎮 Gameplay Improvements

  • Added a new mechanic where the player automatically turns toward the enemy when caught, accompanied by a tense sound effect.
  • Introduced a complete fog system that dynamically activates in specific rooms once their respective valves reach 100% pressure.
  • Implemented a random event system that can trigger unique interactions or scares while turning the valves.

💡 Visual Enhancements

  • Added a custom outline shader to highlight interactable objects when the player looks at them.
  • Improved visual clarity and feedback for interactive hints — text prompts are now shorter and easier to understand.
  • Introduced a subtle fog effect in multiple rooms, enhancing atmosphere and depth perception.

🏠 New Content

  • Added the 3D model of the protagonist’s wife — setting up for upcoming story events.
  • Implemented a new home task where the player prepares food for the children before school, expanding the domestic gameplay loop.
  • Reworked the sleeping mechanic to include proper lying down and standing up animations for smoother transitions.

🐞 Bug Reporting & QA

  • Introduced a new in-game bug reporting system that allows players to send detailed reports — including screenshots — directly to our Discord server for faster debugging.

This update focuses on making the world feel more alive — with new atmospheric effects, interactive improvements, and better immersion. The next milestone will continue to refine the story events and expand player interactions. Stay tuned for more!

Files

TNAFInstaller.exe 540 MB
5 days ago

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